Is the Metaverse Leading Tech or Just Far-Fetched? You Answered.
With recent announcements from Meta, Microsoft, Alibaba, and more, the metaverse is dominating the tech news cycle. We wanted to take the time to ask all of you your thoughts about the metaverse, how you anticipate interacting with it, and what it means for your business via a brief survey.
With recent announcements from Meta, Microsoft, Alibaba, and more, the metaverse is dominating the tech news cycle. We wanted to take the time to ask all of you your thoughts about the metaverse, how you anticipate interacting with it, and what it means for your business via a brief survey.
From CEOs and Founders, to Marketing Directors, Freelancers, and more, survey respondents across a variety of industries shared great insights into how they are approaching this new frontier in tech. While many are excited about the opportunity to engage with customers in new and innovative ways, there seemed to be a shared concern around privacy and data collection. Despite concerns, 97% of respondents agreed the metaverse is leading the way for the future of technology.
What else does our audience think of the metaverse? Continue reading below for some key insights from the survey:
Represented Industries:
Respondents fell into the following categories:
24% Gaming, TV/Film, Entertainment
20% Education
20% Retail/e-commerce
17% Tech/SaaS
7% Customer service
6% Healthcare
6% Finance
97% of respondents agreed* the metaverse is leading the way for the future of technology. *Answered 3 or higher
"What do you see are potential opportunities within the metaverse?"
While many of our respondents hope to utilize the metaverse for conducting internal business, there is also excitement around what the metaverse will mean for gaming and for building a digital presence/persona. There are also real-life applications they look forward to, including virtual doctor’s visits, collaborative settings for school and classes, as well as shopping. Below are some of our favorite answers:
"Remote working and collaboration. Multiplayer gaming. Shared events (e.g. concerts). Social networking."
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Dimitri Palaz
Nov 17, 2020
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