

Bring your characters to life with the power of voice.
Use pioneering facial animation technology to create authentic, emotionally expressive characters, from audio alone.
What makes our animation
solutions stand out?
Speech Graphics technology delivers you high quality in an automated process. Produce consistent, natural movement of your characters in a fraction of the time.
Works with any
character
Animate any
language
Fully automatic
from audio alone
Mass-scale ready
Physically-based simulation
Deep Audio
Analysis
Complete emotional performance
GAMES USING SPEECH GRAPHICS

Shadow of The Tomb Raider
by
Eidos Montreal
About the project:
SGX brought Lara Croft and the rest of the cast to life in hundreds of interactive dialog sequences, cutscenes, in-game banter, and emotes.
Production
Production
Real-time
Real-time
About the project:
SGX brought Lara Croft and the rest of the cast to life in hundreds of interactive dialog sequences, cutscenes, in-game banter, and emotes.

Black Wood Crossing
by
PaperSeven
About the project:
Working with SGX, PaperSeven animated facial motion and expressions for the main character’s dialog over the course of the project.
Production
Production
Real-time
Real-time
About the project:
Working with SGX, PaperSeven animated facial motion and expressions for the main character’s dialog over the course of the project.

Middle Earth: Shadow of Mordor
by
Monolith
About the project:
SGX was pivotal in animating thousands of lines of dialog for the enemy Orcs dynamically generated by the Nemesis system.
Production
Production
Real-time
Real-time
About the project:
SGX was pivotal in animating thousands of lines of dialog for the enemy Orcs dynamically generated by the Nemesis system.
Last of us part 2
by
Text
About the project:
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Production
Production
Real-time
Real-time
About the project:
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How it works
Rapport’s Speech Graphics engine takes a voice stream and analyzes the spoken and unspoken sounds in the audio to capture the emotions of the speaker and generate the metrics to animate a digital avatar. Rapport’s massive compute backend can coordinate incoming streams with external speech-to-text, text-to-speech, and conversational AIs to create seamless, low-latency conversations in real-time.



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