Build Real-Time AI Experiences
Rapport gives developers the control to build, integrate, and scale real-time AI avatars with best-in-class facial and body animation. Built on production-proven Speech Graphics technology, Rapport transforms speech into lifelike, expressive animation in real time. Connect your preferred AI stack and deploy across web, Unity, and Unreal.
Build, Integrate, Deploy
Power Real-Time Character Animation
Generate synchronized facial animation directly from audio
Drive lip sync, emotion, gestures, and nonverbal behaviors
Create expressive animation in real time—no motion capture required
Build with Production-Ready Characters
Start with Rapport characters or high-fidelity MetaHumans
Import custom characters, rigs, meshes, and animation assets
Support realistic and stylized character designs
Integrate with Your AI Stack
Connect OpenAI, Gemini, Groq, Dialogflow, Amazon Lex, or custom AI
Configure models, prompts, parameters, and runtime behavior
Bring your own AI, STT, and TTS services and credentials
Control the Runtime Experience
Embed interactive avatars with the Rapport Web Viewer
Configure UI controls, events, sessions, and interactions
Combine animation, conversational AI, STT, and TTS in real time
Deploy Across Web and 3D Engines
Deploy standalone or embedded web experiences
Integrate with Unity and Unreal Engine
Power experiences with cloud-based Session Runners
Build a Reusable Character Pipeline
Manage characters, audio, scripts, images, and assets centrally
Reuse AI, STT, and TTS services across projects
Standardize configurations for faster development and deployment
Built with Rapport

Case Study: Madame Tussauds Singapore
Live public attraction at Sentosa; guests hold real conversations with historic figures from Singapore's past
Real-time facial animation from audio, no pre-rendered responses
Multiple languages supported; guests served in their own language, including Tamil and Chinese.
Runs unattended in a public venue, 12 hours a day
180,000 guest interactions since launch
Deployed in 4 weeks from brief to live

Case Study: The Wizarding World Orlando
Universal Epic Universe, Ministry of Magic (Orlando): Rapport powers the interactive talking portraits, the land's headline feature. Live, unscripted guest conversations with real-time response.
Proven live and guest-facing: performs in a high-traffic theme park with real visitors, not a pre-rendered cinematic.
Same core tech as our AAA titles (Hogwarts Legacy, Tekken 8), now animating a physical fan experience around maior IP.
Integrates into an existing character or conversational-AI stack.
Ready to team up?
3D & Runtime Integrations
AI & Dialogue Integrations
Speech-to-Text Integrations
Text to Speech Integrations
Web Deployment Integrations
Rapport for developers
A comprehensive developer library with 100+ guides, SDK references, and tutorials complete with code samples, best practices, and step-by-step guidance to help you build, test, and scale faster.
























